LENGUAGE: ENGLISH WITH VOICE
60 VIDEOS
In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts.
REQUIREMENTS:
BASIC KNOWLEDGE OF THE BLENDER AND SUBSTANCE PAINTER INTERFACE
- CONTENT:
REFERENCES FOR CREATING OUR CHARACTER
BLOCKOUT
SCULPT OF HEAD AND BODY
RETOPOLOGY OF THE BODY
RETOPOLOY OF THE HEAD
CLOTHES CREATION
ACCESORY MODELING
INTERIOR MOUTH MODELING
UVs OF ALL THE CHARACTER
SUBSTANCE PAINTER PREPARATION
BAKE AND TEXTURING IN SUBSTANCE PAINTER
HAIR CREATION FOR THE CLOTHES USING PARTICLE SYSTEM
HAIR CREATION FOR THE CHARACTER USING PARTICLE SYSTEM OF BLENDER
SIMPLE RIGGING WITH RIGIFY TO POSE OUR CHARACTER
FACIAL EXPRESSION USING THE SCULPT MODE
CREATION OF ILUMINATION SETUP AND RENDER
BONUS:
CREATION OF POLYGONAL HAIR USING CURVES
REAL TIME VIDEO WITHOUT VOICE OF THE CREATION OF SKATE
- EXTERNAL ADDONS THAT I USED
BLENDER
– QUADREMESHER (30 DAYS FREE)
– AUTOEYE BY LUCAS FALCAO
– EYESBROWS BY NAZAR NOSCHENKO
– TEXEL DENSITY (FREE)
– RETOPOFLOW (you can find a beta version in github)
SUBSTANCE PAINTER
– SUBSTANCE PAINTER LIVE LINK BY XOLOTL STUDIO
– STITCHES TOOL FOR SUBSTANCE PAINTER BY JOHNY BANANA
- IMPORTANT:
– THIS IS NOT A PERSONALIZED MENTORING
– REFUNDS ARE NOT ACCEPTED
– MY ENGLISH IS NOT FLUENT BUT YOU WILL UNDERSTAND EVERYTHING I DO