In this tutorial I will show you my whole process of designing a complex realistic looking sci-fi vehicle from scratch to the very final renders.
Keep in mind that I’m not covering there any specific tools and software, and I will only talk about creating ideas and solving design problems.So there won’t be too much technical stuff involved, and I believe you can achieve the same results using any others sets of tools.
Tutorial Contains:
- 9 hours sped up timelapses(5x) with the commentary in english explaining my thinking process and designing approach (introduction, full modeling process, set up rendering, post editing of the main shot)
- Project files (For Educational or Commercial use depending on the license) – Fusion native file, purref board, maya file with final model, Fbx of the final model, Keyshot scene(note that a few textures will be missing, because I used some paid materials), Folders with renders JPEG
Software used:
- Fusion360
- MOI3D
- Maya
- Lightroom
- Photoshop
- Keyshot
Sales Page: _https://www.artstation.com/marketplace/p/vD9Vl/heavy-vehicle-design