Explore a new pipeline of 3D Coat that allows you to create a modular environment in a matter of days not weeks. It is a great way to do quick look development for playable game levels or 3D concept art.
The course is made of small-length videos 1-2 minutes per tool. It makes it convenient to navigate and study.
Long processes are recorded to timelapses with narration.
A free reference photo pack is included as a bonus. Please, check included PDF in order to download it.
COURSE STRUCTURE:
Part 1 – Introduction
Only a few videos to get you acquainted with the User Interface of 3D Coat.
Part 2 – Foundation Tools
The major tools that will get you started with laying out your buildings.
Part 3 – Additional Tools
Extra tools to expand your abilities for building props and certain construction elements like sewage, cloth, cables, trees, etc.
Part 4 – Building with Stencils
Learn how to work with 3D Coat and 3rd party alphas for super shape generation.
Part 5 – Texturing
Jump into the texturing part and breath in the life into your modular house sections.
Part 6 – Scene Layout in Blender
Time to do the export and layout of the town in Blender.
Sales Page: _http://www.artstation.com/marketplace/p/oVl3D/modular-town-design-in-3d-coat